Tag: project partner training

Collecting Freebies

May 10, 20140 Comments

Project Partner Training Session 4 Collecting Freebies  for Props and Costumes There are many thousands of free garments, vehicles, houses, furniture and all sorts of sundry items available in Second Life, offered as free gifts in many places such as: The White Dove http://maps.secondlife.com/secondlife/Gallii/113/53/33 YadNi’s Junkyard http://maps.secondlife.com/secondlife//210/28/54 Freebie Store http://maps.secondlife.com/secondlife/Jiminy/95/81/107 The Freebies Dungeon http://maps.secondlife.com/secondlife//10/33/57 Wonderful Denmark Freebies Warehouse http://maps.secondlife.com/secondlife//79/243/22 Freebie […]

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Second Life Marketplace

May 10, 20140 Comments

Project Partner Training Session 4 Second Life has its own currency, the Linden Dollar: L$. The exchange rate is about 250 Linden Dollars to one US dollar: US$. You can set up an account via the Second Life homepage and logging in using your avatar name and password:http://secondlife.com. You will be required to enter your […]

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Using the World Map

May 10, 20140 Comments

Project Partner Training Session 4 To access the World Map go to World menu on the Menu Bar at the top of the SL screen or right click the minimap and select World Map from the menu. The World Map, shows your current local SL environment and an icon (Me) pinpointing where you are. Green […]

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Giving copies of items in your inventory to other avatars

May 10, 20140 Comments

Project Partner Training Session 4 Sometimes, when making machinima, you may wish to give copies of items in your inventory to someone else. It may be a notecard with the script on or similar. So long as it is free to copy and transfer this is easy. Open My Inventory  from the suitcase icon on […]

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Using Fraps to make a Screencast

May 10, 20140 Comments

Project Partner Training – Week 3 To make a machinima in any virtual world or game one has to have software which will screencast – that is record what is happening on the screen. As everything in a game or virtual world in presented on your screen, in a window, that is what needs to […]

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Gestures / animations / speech gestures

May 10, 20140 Comments

Project Partner Training Kit Week 2 Gestures Gestures are great to use in machinima making as they enable your avatar to perform a variety of gestures, such as blowing a kiss, chuckling and crying.  To add the Gestures button to the Bottom Toolbar right-click on any button on the Bottom Tool Bar. This will bring […]

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Using a Holodeck to Film Role-Play Scenes

May 10, 20140 Comments

 Project Partner Training Kit Week 2 A holodeck is a really useful Second Life resource. The term holodeck derives from the Star Trek series, in which the holodeck is depicted as an enclosed room where realistic simulations can be created both for training and for entertainment. Holodecks in Second Life fulfill more or less the […]

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Change name above head and make a profile

May 10, 20140 Comments

Project Partner Training Week 1 Under the Me menu is the Profile access, this can also be found by right clicking one’s own avatar. Clicking on the word Profile opens up a menu displaying four tabs: Feed, which enables you to post information and photographs taken in world that you wish to share with other […]

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Turn the volume up of individuals in a group

May 10, 20140 Comments

Project Partner Training Week 1 Often, when chatting in a group situation one person is hard to hear. Turning the master volume up with make everyone else too loud so you need to control the volume for just one person. To adjust the volume of an individual person’s voice, hover your mouse over the person’s […]

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Change settings – Sound

May 10, 20140 Comments

Project Partner Training Week 1 Change settings – Sound Sound is one of the most problematic things about working in Second Life. New avatars who are not set up properly can’t hear, do not know how to accept note cards, do not realise that text chat is there and so feel stuck and get frustrated. […]

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