Using a game platform or virtual world to make machinima does put some limitations on what is possible.
Keep these things in mind when you write:
- The finished machinima should not be more than about three minutes long or there is too much language for the learners to process. Shorter is better.
- Situations must be self explanatory, there are limited opportunities to “set the scene” as one would in a book.
- Make sure that you are writing for Second Life – if you want a specific landscape, find it and get permission to film before writing.
- Make sure that any props or avatars are available before you write – think about
- can you make the props needed?
- can you rez props where you want to film? Getting permission to film does not mean getting rezzing rights – most people will not give you that!
- if you are going to buy them are they available on SL Marketplace and how much do they cost ?
- who is paying for them?
- does the person paying have an account and is able to buy them?
- who needs the props? Often the person buying them will not be able to transfer them, they may need to buy them as a gift for the avatar that needs to use them.
- Consider the level of language used for the learners, and how it is going to be used. Is it going to be used in a class where the teacher will pre-teach the vocabulary or as a self study where the language or grammar needs to be covered as part of the machinima?
Filed in: Training Documents